A game company

Fissiles

One good idea,
can fission into loads of fun!

Fissiles and its studio ZeheyGames team up to make games that are genuinely fun. We believe a little fun, passed along, turns into a whole lot.

Dumpling Fission Lab
Fissions: 0
Poke a dumpling — it splits!
01About Fissiles

The little secret in our name

Fissile means “able to fission” — one gentle tap, and one becomes two, two become four.

Good ideas work the same way: one person has it, a crowd carries it on, and it ends up as a game that makes many people happy.

FissilesCompany
ZeheyGamesGame studio
02Our studio

ZeheyGames

ZeheyGames is Fissiles’ game development studio, in charge of creative incubation and development.

Designers, programmers and artists sit together and try whatever comes to mind. We love small, sharp teams, short and fast iterations, and polishing a tiny detail again and again until it makes people smile.

  • Idea incubation
  • Gameplay prototypes
  • Game development
  • Long-term updates
Studio profileSTUDIO PROFILE
Name
ZeheyGames
Parent
Fissiles
Skill
Turning inspiration into fun games
Status
Full of energy, making games
03Our philosophy

Our six little beliefs about making games

Good games aren’t a matter of luck. These are the things ZeheyGames does earnestly, every single day.

01

Players are the stars

Player First

Everything starts from how players feel. However clever the systems or gorgeous the visuals, if it isn’t fun, we start over.

02

Small but sharp

Small & Mighty

A small team, high density, everyone close to the core. Ideas don’t wait in line — think of it today, try it tomorrow.

03

Fun is contagious

Chain Reaction

Good gameplay fissions on its own: one moment of fun sparks the next bit of anticipation, and one player brings along more friends.

04

Play it first

Play First, Talk Later

Build a playable prototype before talking about grand lore. Does it feel right? One try and you’ll know.

05

Step by step

Steady Iteration

We listen closely to player feedback, read the feelings behind the data, and polish the game one step at a time.

06

In it for the long haul

Here for the Long Run

We don’t chase passing trends. We want to make games that keep players company for years — and still bring a knowing smile when they remember them.

04How we work

A good idea’s magical journey

  1. 1

    Spark IDEA

    Everyone’s wild ideas deserve to be heard. We talk, we pick, and we choose the one worth lighting up.

  2. 2

    Try it out PROTOTYPE

    Build a playable version as quickly as we can. Fun or not? We decide after everyone has played it.

  3. 3

    Build it big BUILD

    Amplify the fun we’ve proven into complete gameplay, levels and content.

  4. 4

    Launch & stay LIVE

    Launch is only the beginning. We listen to players, keep updating, and grow up together with the game.

05Join us

Come make
fun games with us!

If you also believe in the power of “fun”, come join Fissiles and ZeheyGames and fission the next good idea into joy.